On the Characterization of Saddle Point Equilibrium for Security Games with Additive Utility
HAmid Emadi, Sourabh Bhattacharya

TL;DR
This paper analyzes a class of security games with additive utility functions, revealing structural properties and proposing a linear-time algorithm for computing game value, significantly improving computational efficiency for large-scale instances.
Contribution
It introduces a structural analysis of additive utility security games and develops a linear-time algorithm for computing the game value, enhancing scalability.
Findings
Structural properties of optimal strategies identified.
Linear-time algorithm for value computation proposed.
Improved computational efficiency over previous methods.
Abstract
In this work, we investigate a security game between an attacker and a defender, originally proposed in \cite{emadi2019security}. As is well known, the combinatorial nature of security games leads to a large cost matrix. Therefore, computing the value and optimal strategy for the players becomes computationally expensive. In this work, we analyze a special class of zero-sum games in which the payoff matrix has a special structure which results from the {\it additive property} of the utility function. Based on variational principles, we present structural properties of optimal attacker as well as defender's strategy. We propose a linear-time algorithm to compute the value based on the structural properties, which is an improvement from our previous result in \cite{emadi2019security}, especially in the context of large-scale zero-sum games.
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