Solar Flare Arcade Modelling: Bridging the gap from 1D to 3D Simulations of Optically Thin Radiation
Graham S. Kerr, Joel C. Allred, Vanessa Polito

TL;DR
This paper introduces a 3D solar flare arcade model that combines 1D flare atmospheres with observed loop structures to synthesize optically thin emission, aiming to improve understanding of flare dynamics and emissions.
Contribution
It presents a novel approach to bridge 1D and 3D solar flare modeling by grafting 1D atmospheres onto observed loops and synthesizing emissions for comparison with observations.
Findings
Qualitative agreement with observed temperatures and durations.
Doppler shifts decay too quickly compared to observations.
Fe XXI line broadening is insufficient in the model.
Abstract
Solar flares are 3D phenomenon but modelling a flare in 3D, including many of the important processes in the chromosphere, is a computational challenge. Accurately modelling the chromosphere is important, even if the transition region and corona are the areas of interest, due to the flow of energy, mass, and radiation through the interconnected layers. We present a solar flare arcade model, that aims to bridge the gap between 1D and 3D modelling. Our approach is limited to the synthesis of optically thin emission. Using observed active region loop structures in a 3D domain we graft simulated 1D flare atmospheres onto each loop, synthesise the emission and then project that emission onto to the 2D observational plane. Emission from SDO/AIA, GOES/XRS, and IRIS/SG Fe XXI 1354.1A was forward modelled. We analyse the temperatures, durations, mass flows, and line widths associated with the…
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