Point Cloud Based Reinforcement Learning for Sim-to-Real and Partial Observability in Visual Navigation
Kenzo Lobos-Tsunekawa, Tatsuya Harada

TL;DR
This paper introduces a point cloud-based reinforcement learning approach with environment randomization to improve sim-to-real transfer and handle partial observability in visual navigation tasks, outperforming image-based methods.
Contribution
The authors propose a novel point cloud-based observation space combined with environment randomization, enabling robust sim-to-real transfer and generalization across different robots and simulators.
Findings
Effective in sim-to-sim transfer scenarios.
Outperforms image-based baselines in robot-randomized experiments.
Successfully transfers to a physical robot platform.
Abstract
Reinforcement Learning (RL), among other learning-based methods, represents powerful tools to solve complex robotic tasks (e.g., actuation, manipulation, navigation, etc.), with the need for real-world data to train these systems as one of its most important limitations. The use of simulators is one way to address this issue, yet knowledge acquired in simulations does not work directly in the real-world, which is known as the sim-to-real transfer problem. While previous works focus on the nature of the images used as observations (e.g., textures and lighting), which has proven useful for a sim-to-sim transfer, they neglect other concerns regarding said observations, such as precise geometrical meanings, failing at robot-to-robot, and thus in sim-to-real transfers. We propose a method that learns on an observation space constructed by point clouds and environment randomization,…
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Taxonomy
TopicsAdvanced Vision and Imaging · Robotics and Sensor-Based Localization · Reinforcement Learning in Robotics
