TL;DR
This paper improves the competitive ratio for online vertex-weighted bipartite matching in the random order model from 0.6534 to 0.6629 by using a linear programming approach and computational methods.
Contribution
It introduces a linear programming framework to analyze and enhance the RANKING algorithm's performance in the online bipartite matching problem.
Findings
Achieved a new competitive ratio of 0.6629.
Computed an upper bound of 0.6688 on the approach.
Demonstrated the effectiveness of discretization and parallel computation.
Abstract
In this paper, we consider the online vertex-weighted bipartite matching problem in the random arrival model. We consider the generalization of the RANKING algorithm for this problem introduced by Huang, Tang, Wu, and Zhang (TALG 2019), who show that their algorithm has a competitive ratio of 0.6534. We show that assumptions in their analysis can be weakened, allowing us to replace their derivation of a crucial function on the unit square with a linear program that computes the values of a best possible under these assumptions on a discretized unit square. We show that the discretization does not incur much error, and show computationally that we can obtain a competitive ratio of 0.6629. To compute the bound over our discretized unit square we use parallelization, and still needed two days of computing on a 64-core machine. Furthermore, by modifying our linear program somewhat,…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
