Secure Control in Partially Observable Environments to Satisfy LTL Specifications
Bhaskar Ramasubramanian, Luyao Niu, Andrew Clark, Linda Bushnell,, Radha Poovendran

TL;DR
This paper develops a method for synthesizing control policies in partially observable environments with adversaries, ensuring satisfaction of temporal logic specifications by modeling interactions as stochastic games and optimizing finite state controllers.
Contribution
It introduces a tractable approach to synthesize defender policies in partially observable stochastic games with LTL specifications, including algorithms for controller synthesis and satisfaction maximization.
Findings
Proposed a sound algorithm for finite state controller synthesis.
Extended the approach to optimize satisfaction probability.
Demonstrated effectiveness through an illustrative example.
Abstract
This paper studies the synthesis of control policies for an agent that has to satisfy a temporal logic specification in a partially observable environment, in the presence of an adversary. The interaction of the agent (defender) with the adversary is modeled as a partially observable stochastic game. The goal is to generate a defender policy to maximize satisfaction of a given temporal logic specification under any adversary policy. The search for policies is limited to the space of finite state controllers, which leads to a tractable approach to determine policies. We relate the satisfaction of the specification to reaching (a subset of) recurrent states of a Markov chain. We present an algorithm to determine a set of defender and adversary finite state controllers of fixed sizes that will satisfy the temporal logic specification, and prove that it is sound. We then propose a…
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