TL;DR
This paper demonstrates that current quantum computing resources can be used to develop procedural generation techniques, specifically a quantum generalization of blurring, without waiting for full quantum advantage.
Contribution
It introduces the first quantum procedural generation method, showcasing practical use of existing quantum hardware and simulators for creative computational tasks.
Findings
Quantum interference enables a novel blurring effect.
Current quantum resources are sufficient for initial procedural generation experiments.
The approach opens new avenues for quantum-assisted creative processes.
Abstract
Quantum computation is an emerging technology that promises to be a powerful tool in many areas. Though some years likely still remain until significant quantum advantage is demonstrated, the development of the technology has led to a range of valuable resources. These include publicly available prototype quantum hardware, advanced simulators for small quantum programs and programming frameworks to test and develop quantum software. In this provocation paper we seek to demonstrate that these resources are sufficient to provide the first useful results in the field of procedural generation. This is done by introducing a proof-of-principle method: a quantum generalization of a blurring process, in which quantum interference is used to provide a unique effect. Through this we hope to show that further developments in the technology are not required before it becomes useful for procedural…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
