
TL;DR
This paper proves that any planar straight line graph can be meshed with quadrilaterals having optimal angle bounds and complexity, improving mesh quality and demonstrating sharp bounds.
Contribution
It introduces a method to generate conforming quadrilateral meshes with optimal angle bounds and complexity for any planar straight line graph.
Findings
Quadrilateral meshes with $O(n^2)$ elements are possible for any PSLG.
All angles in the mesh can be bounded between 60° and 120°.
Most angles can be made nearly equal, around 90°.
Abstract
We prove that every planar straight line graph with vertices has a conforming quadrilateral mesh with elements, all angles and all new angles . Both the complexity and the angle bounds are sharp. Moreover, all but of the angles may be taken in a smaller interval, say .
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