Active World Model Learning with Progress Curiosity
Kuno Kim, Megumi Sano, Julian De Freitas, Nick Haber, Daniel Yamins

TL;DR
This paper introduces a curiosity-driven Active World Model Learning system using a novel $ ext{ extgamma}$-Progress signal, enabling an agent to explore and learn complex dynamics in a 3D environment more effectively than existing methods.
Contribution
The paper proposes a new $ ext{ extgamma}$-Progress curiosity signal for AWML, improving exploration efficiency and model learning in complex environments.
Findings
$ ext{ extgamma}$-Progress guides balanced exploration of learnable dynamics.
The proposed controller outperforms RND and Model Disagreement in AWML tasks.
Enhanced learning of environment dynamics and agent behavior patterns.
Abstract
World models are self-supervised predictive models of how the world evolves. Humans learn world models by curiously exploring their environment, in the process acquiring compact abstractions of high bandwidth sensory inputs, the ability to plan across long temporal horizons, and an understanding of the behavioral patterns of other agents. In this work, we study how to design such a curiosity-driven Active World Model Learning (AWML) system. To do so, we construct a curious agent building world models while visually exploring a 3D physical environment rich with distillations of representative real-world agents. We propose an AWML system driven by -Progress: a scalable and effective learning progress-based curiosity signal. We show that -Progress naturally gives rise to an exploration policy that directs attention to complex but learnable dynamics in a balanced manner,…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsReinforcement Learning in Robotics · Domain Adaptation and Few-Shot Learning · Evolutionary Game Theory and Cooperation
