Disturbance Decoupling for Gradient-based Multi-Agent Learning with Quadratic Costs
Sarah H. Q. Li, Lillian Ratliff, Beh\c{c}et A\c{c}{\i}kme\c{s}e

TL;DR
This paper investigates how certain players in multi-agent gradient-based learning can be unaffected by disturbances, providing algebraic and graph-theoretic conditions for quadratic cost games.
Contribution
It establishes necessary and sufficient conditions for disturbance decoupling in quadratic cost multi-agent games, linking algebraic properties and graph structures.
Findings
Disturbance decoupling depends on algebraic and graph-theoretic conditions.
In LQ games, decoupling constrains controllable and unobservable subspaces.
In bilinear games, decoupling imposes constraints on payoff matrices.
Abstract
Motivated by applications of multi-agent learning in noisy environments, this paper studies the robustness of gradient-based learning dynamics with respect to disturbances. While disturbances injected along a coordinate corresponding to any individual player's actions can always affect the overall learning dynamics, a subset of players can be disturbance decoupled---i.e., such players' actions are completely unaffected by the injected disturbance. We provide necessary and sufficient conditions to guarantee this property for games with quadratic cost functions, which encompass quadratic one-shot continuous games, finite-horizon linear quadratic (LQ) dynamic games, and bilinear games. Specifically, disturbance decoupling is characterized by both algebraic and graph-theoretic conditions on the learning dynamics, the latter is obtained by constructing a game graph based on gradients of…
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