TL;DR
This paper introduces a deep reinforcement learning approach to control muscle activations in biomechanical models of the human shoulder, enabling accurate and generalizable movement reproduction for complex, redundant muscle systems.
Contribution
It presents a novel DRL-based inverse dynamics controller that learns muscle recruitment for musculoskeletal simulations in an end-to-end manner, adaptable to various muscles and degrees of freedom.
Findings
Successful control of shoulder abduction movement.
Efficient training using parallel simulations on a cluster.
Flexible reward functions facilitate trajectory tracking.
Abstract
To diagnose, plan, and treat musculoskeletal pathologies, understanding and reproducing muscle recruitment for complex movements is essential. With muscle activations for movements often being highly redundant, nonlinear, and time dependent, machine learning can provide a solution for their modeling and control for anatomy-specific musculoskeletal simulations. Sophisticated biomechanical simulations often require specialized computational environments, being numerically complex and slow, hindering their integration with typical deep learning frameworks. In this work, a deep reinforcement learning (DRL) based inverse dynamics controller is trained to control muscle activations of a biomechanical model of the human shoulder. In a generalizable end-to-end fashion, muscle activations are learned given current and desired position-velocity pairs. A customized reward functions for trajectory…
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