Building an Automated Gesture Imitation Game for Teenagers with ASD
Linda Nanan Vall\'ee (ESATIC), Christophe Lohr, Sao Mai Nguyen (IMT, Atlantique), Ioannis Kanellos (IMT Atlantique - INFO), O. Asseu (ESATIC)

TL;DR
This paper introduces the initial development of an automated gesture imitation game designed to enhance social interaction skills in teenagers with ASD, utilizing skeleton detection and imitation learning techniques.
Contribution
It presents the game structure, support tools, and methods for skeleton detection and imitation learning as foundational steps for future implementation with an interactive robot.
Findings
Proposed a game framework for ASD social skills development
Developed skeleton detection and imitation learning methods
Outlined future integration with interactive robots
Abstract
Autism spectrum disorder is a neurodevelopmental condition that includes issues with communication and social interactions. People with ASD also often have restricted interests and repetitive behaviors. In this paper we build preliminary bricks of an automated gesture imitation game that will aim at improving social interactions with teenagers with ASD. The structure of the game is presented, as well as support tools and methods for skeleton detection and imitation learning. The game shall later be implemented using an interactive robot.
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