Artificial Life in Game Mods for Intuitive Evolution Education
Anya E. Vostinar, Barbara Z. Johnson, and Kevin Connors

TL;DR
This paper explores using modified commercial games with artificial life techniques to intuitively teach evolution by natural selection, demonstrating a proof-of-concept mod of Stardew Valley and its initial reception.
Contribution
It introduces a novel approach of embedding evolution education into popular games through artificial life modifications, enhancing intuitive understanding.
Findings
Proof-of-concept Stardew Valley mod created
Initial positive reception reported
Demonstrates potential for stealth evolution education
Abstract
The understanding and acceptance of evolution by natural selection has become a difficult issue in many parts of the world, particularly the United States of America. The use of games to improve intuition about evolution via natural selection is promising but can be challenging. We propose the use of modifications to commercial games using artificial life techniques to 'stealth teach' about evolution via natural selection, provide a proof-of-concept mod of the game Stardew Valley, and report on its initial reception.
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Taxonomy
TopicsEducational Games and Gamification · Teaching and Learning Programming · Digital Games and Media
