Distance-Geometric Graph Convolutional Network (DG-GCN) for Three-Dimensional (3D) Graphs
Daniel T. Chang

TL;DR
This paper introduces DG-GCN, a novel graph convolutional network that leverages distance-geometric representations to effectively incorporate 3D geometry into deep learning models, improving performance on molecular graph datasets.
Contribution
It proposes a new DG-GCN model that uses continuous-filter convolutional layers with distance-based filters, enhancing 3D graph learning capabilities.
Findings
Major performance improvements on ESOL and FreeSolv datasets.
Outperforms standard and geometric graph convolutions.
Demonstrates effectiveness for molecular graph analysis.
Abstract
The distance-geometric graph representation adopts a unified scheme (distance) for representing the geometry of three-dimensional(3D) graphs. It is invariant to rotation and translation of the graph and it reflects pair-wise node interactions and their generally local nature. To facilitate the incorporation of geometry in deep learning on 3D graphs, we propose a message-passing graph convolutional network based on the distance-geometric graph representation: DG-GCN (distance-geometric graph convolution network). It utilizes continuous-filter convolutional layers, with filter-generating networks, that enable learning of filter weights from distances, thereby incorporating the geometry of 3D graphs in graph convolutions. Our results for the ESOL and FreeSolv datasets show major improvement over those of standard graph convolutions. They also show significant improvement over those of…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Graph Neural Networks · Machine Learning in Materials Science · Graph Theory and Algorithms
MethodsConvolution
