A Generative Model for Texture Synthesis based on Optimal Transport between Feature Distributions
Antoine Houdard, Arthur Leclaire, Nicolas Papadakis, Julien, Rabin

TL;DR
GOTEX is a versatile framework for texture synthesis using optimal transport to match feature distributions, enabling high-quality, flexible, and fast texture generation and inpainting.
Contribution
It introduces a Wasserstein-based generative model for texture synthesis that controls feature distributions via optimal transport, adaptable to various features and architectures.
Findings
Produces high-quality textures with different feature sets
Outperforms state-of-the-art methods in quality and flexibility
Enables fast, on-the-fly texture synthesis with learned neural networks
Abstract
We propose GOTEX, a general framework for texture synthesis by optimization that constrains the statistical distribution of local features. While our model encompasses several existing texture models, we focus on the case where the comparison between feature distributions relies on optimal transport distances. We show that the semi-dual formulation of optimal transport allows to control the distribution of various possible features, even if these features live in a high-dimensional space. We then study the resulting minimax optimization problem, which corresponds to a Wasserstein generative model, for which the inner concave maximization problem can be solved with standard stochastic gradient methods. The alternate optimization algorithm is shown to be versatile in terms of applications, features and architecture; in particular it allows to produce high-quality synthesized textures with…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsHandwritten Text Recognition Techniques · Generative Adversarial Networks and Image Synthesis · Computer Graphics and Visualization Techniques
