High Resolution Zero-Shot Domain Adaptation of Synthetically Rendered Face Images
Stephan J. Garbin, Marek Kowalski, Matthew Johnson, and Jamie Shotton

TL;DR
This paper introduces a novel zero-shot method to convert synthetically generated face images into high-resolution photorealistic images using a pretrained StyleGAN2, eliminating the need for synthetic training data.
Contribution
It presents the first algorithm capable of high-resolution (1K) face image translation from synthetic to photorealistic without synthetic training data.
Findings
Achieves 1K resolution photorealistic face images from synthetic inputs.
No synthetic training data required for the domain adaptation.
Significant improvement in visual realism over previous methods.
Abstract
Generating photorealistic images of human faces at scale remains a prohibitively difficult task using computer graphics approaches. This is because these require the simulation of light to be photorealistic, which in turn requires physically accurate modelling of geometry, materials, and light sources, for both the head and the surrounding scene. Non-photorealistic renders however are increasingly easy to produce. In contrast to computer graphics approaches, generative models learned from more readily available 2D image data have been shown to produce samples of human faces that are hard to distinguish from real data. The process of learning usually corresponds to a loss of control over the shape and appearance of the generated images. For instance, even simple disentangling tasks such as modifying the hair independently of the face, which is trivial to accomplish in a computer graphics…
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Taxonomy
MethodsPath Length Regularization · Weight Demodulation · Convolution · HuMan(Expedia)||How do I get a human at Expedia? · R1 Regularization · StyleGAN2
