Social Welfare in Search Games with Asymmetric Information
Gilad Bavly, Yuval Heller, Amnon Schreiber

TL;DR
This paper analyzes search games with asymmetric information, establishing conditions for equilibria that maximize social welfare and exploring implications for innovation contests and R&D races.
Contribution
It provides new conditions for the existence of first-best equilibria and characterizes the maximum social payoff in asymmetric information search games.
Findings
Conditions for equilibrium existence with optimal social payoff
Characterization of the first-best social payoff
Implications for innovation contests and R&D races
Abstract
We consider games in which players search for a hidden prize, and they have asymmetric information about the prize location. We study the social payoff in equilibria of these games. We present sufficient conditions for the existence of an equilibrium that yields the first-best payoff (i.e., the highest social payoff under any strategy profile), and we characterize the first-best payoff. The results have interesting implications for innovation contests and R&D races.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
