Distance bounds for high dimensional consistent digital rays and 2-D partially-consistent digital rays
Man-Kwun Chiu, Matias Korman, Martin Suderland, Takeshi Tokuyama

TL;DR
This paper investigates the theoretical bounds on the accuracy of digitalizing Euclidean segments in high-dimensional integer grids, establishing new lower bounds and exploring the tradeoff between consistency and approximation error.
Contribution
It extends the understanding of error bounds for consistent digital segment constructions from 2D to higher dimensions, introducing a new lower bound and linking it to weak constructions.
Findings
Any consistent construction in d dimensions has an error of at least (-1) log^{1/(d-1)} N.
The error bounds in high dimensions are connected to weak 2D constructions with some axiom violations.
The paper introduces a colored discrepancy measure of independent interest.
Abstract
We consider the problem of digitalizing Euclidean segments. Specifically, we look for a constructive method to connect any two points in . The construction must be {\em consistent} (that is, satisfy the natural extension of the Euclidean axioms) while resembling them as much as possible. Previous work has shown asymptotically tight results in two dimensions with error, where resemblance between segments is measured with the Hausdorff distance, and is the distance between the two points. This construction was considered tight because of a lower bound that applies to any consistent construction in . In this paper we observe that the lower bound does not directly extend to higher dimensions. We give an alternative argument showing that any consistent construction in dimensions must have …
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Taxonomy
TopicsDigital Image Processing Techniques · Mathematical Approximation and Integration · Computational Geometry and Mesh Generation
