The NetHack Learning Environment
Heinrich K\"uttler, Nantas Nardelli, Alexander H. Miller and, Roberta Raileanu, Marco Selvatici, Edward Grefenstette, Tim, Rockt\"aschel

TL;DR
The NetHack Learning Environment (NLE) offers a complex, scalable RL environment based on the game NetHack, enabling research on exploration, planning, and generalization with reduced computational costs.
Contribution
This paper introduces NLE, a new RL environment based on NetHack that combines complexity with efficiency, facilitating advanced research in RL.
Findings
Early Deep RL agents show promising performance in NLE.
NLE enables testing of robustness and generalization in RL agents.
Qualitative analysis reveals diverse agent behaviors.
Abstract
Progress in Reinforcement Learning (RL) algorithms goes hand-in-hand with the development of challenging environments that test the limits of current methods. While existing RL environments are either sufficiently complex or based on fast simulation, they are rarely both. Here, we present the NetHack Learning Environment (NLE), a scalable, procedurally generated, stochastic, rich, and challenging environment for RL research based on the popular single-player terminal-based roguelike game, NetHack. We argue that NetHack is sufficiently complex to drive long-term research on problems such as exploration, planning, skill acquisition, and language-conditioned RL, while dramatically reducing the computational resources required to gather a large amount of experience. We compare NLE and its task suite to existing alternatives, and discuss why it is an ideal medium for testing the robustness…
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Code & Models
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Taxonomy
TopicsReinforcement Learning in Robotics · Adversarial Robustness in Machine Learning · Data Stream Mining Techniques
