TL;DR
OMiCroN introduces a fast, memory-efficient algorithm for building hierarchical point cloud data structures that enables immediate partial rendering, significantly improving streaming visualization workflows.
Contribution
It is the first algorithm capable of instant partial visualization of sorted point clouds during hierarchy construction, reducing time and storage costs.
Findings
Builds hierarchies in memory comparable to reading from disk
Enables immediate partial rendering of point clouds
Supports streamed, incremental visualization workflows
Abstract
Rendering large point clouds ordinarily requires building a hierarchical data structure for accessing the points that best represent the object for a given viewing frustum and level-of-detail. The building of such data structures frequently represents a large portion of the cost of the rendering pipeline both in terms of time and space complexity, especially when rendering is done for inspection purposes only. This problem has been addressed in the past by incremental construction approaches, but these either result in low quality hierarchies or in longer construction times. In this work we present OMiCroN -- Oblique Multipass Hierarchy Creation while Navigating -- which is the first algorithm capable of immediately displaying partial renders of the geometry, provided the cloud is made available sorted in Morton order. OMiCroN is fast, being capable of building the entire data structure…
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