Duality-based approximation algorithms for depth queries and maximum depth
Dror Aiger, Haim Kaplan, Micha Sharir

TL;DR
This paper introduces a duality-based data structure for efficiently approximating the depth of query points in arrangements of geometric objects, enabling faster identification of points with near-maximum depth in various dimensions.
Contribution
The authors develop a linear-time data structure for approximate depth queries that improves dependence on the error parameter, especially for triangles and higher dimensions.
Findings
Algorithms run in linear time relative to input size and queries.
Dependence on the error parameter is significantly improved over previous methods.
Effective in higher dimensions and with complex geometric objects like triangles.
Abstract
We design an efficient data structure for computing a suitably defined approximate depth of any query point in the arrangement of a collection of halfplanes or triangles in the plane or of halfspaces or simplices in higher dimensions. We then use this structure to find a point of an approximate maximum depth in . Specifically, given an error parameter , we compute, for any query point , an underestimate of the depth of , that counts only objects containing , but is allowed to exclude objects when is -close to their boundary. Similarly, we compute an overestimate that counts all objects containing but may also count objects that do not contain but is -close to their boundary. Our algorithms for halfplanes and halfspaces are linear in the number of input objects and in the…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Vision and Imaging · Video Analysis and Summarization · Advanced Image and Video Retrieval Techniques
