Rapid Task-Solving in Novel Environments
Sam Ritter, Ryan Faulkner, Laurent Sartran, Adam Santoro, Matt, Botvinick, David Raposo

TL;DR
This paper introduces the RTS challenge for rapid task-solving in unfamiliar environments, demonstrating that Episodic Planning Networks enable agents to plan effectively and outperform baselines in complex navigation tasks.
Contribution
The paper presents the RTS challenge domains and introduces EPNs, a novel planning architecture that significantly improves rapid task-solving and generalization in novel environments.
Findings
EPNs outperform baselines by 2-3 times in RTS tasks.
EPNs learn a value iteration-like planning algorithm.
EPNs generalize beyond training scenarios.
Abstract
We propose the challenge of rapid task-solving in novel environments (RTS), wherein an agent must solve a series of tasks as rapidly as possible in an unfamiliar environment. An effective RTS agent must balance between exploring the unfamiliar environment and solving its current task, all while building a model of the new environment over which it can plan when faced with later tasks. While modern deep RL agents exhibit some of these abilities in isolation, none are suitable for the full RTS challenge. To enable progress toward RTS, we introduce two challenge domains: (1) a minimal RTS challenge called the Memory&Planning Game and (2) One-Shot StreetLearn Navigation, which introduces scale and complexity from real-world data. We demonstrate that state-of-the-art deep RL agents fail at RTS in both domains, and that this failure is due to an inability to plan over gathered knowledge. We…
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Taxonomy
TopicsMultimodal Machine Learning Applications · AI-based Problem Solving and Planning · Topic Modeling
