Accelerating Copolymer Inverse Design using AI Gaming algorithm
Tarak K Patra, Troy D. Loeffler, Subramanian K R S Sankaranarayanan

TL;DR
This paper introduces an AI gaming algorithm-based approach using Monte Carlo tree search combined with molecular dynamics to efficiently solve vast inverse sequencing problems in polymer design, significantly reducing computational evaluations.
Contribution
The study develops a novel MCTS-MD framework for inverse polymer sequencing, demonstrating its scalability and efficiency in identifying optimal sequences in extremely large search spaces.
Findings
Successfully identified copolymer sequences with zero interfacial energy within a few hundred evaluations.
Scalability demonstrated for chain lengths from 10-mer to 30-mer, with search spaces up to 1 billion.
Framework adaptable to other polymer and protein inverse design problems with limited data.
Abstract
There exists a broad class of sequencing problems, for example, in proteins and polymers that can be formulated as a heuristic search algorithm that involve decision making akin to a computer game. AI gaming algorithms such as Monte Carlo tree search (MCTS) gained prominence after their exemplary performance in the computer Go game and are decision trees aimed at identifying the path (moves) that should be taken by the policy to reach the final winning or optimal solution. Major challenges in inverse sequencing problems are that the materials search space is extremely vast and property evaluation for each sequence is computationally demanding. Reaching an optimal solution by minimizing the total number of evaluations in a given design cycle is therefore highly desirable. We demonstrate that one can adopt this approach for solving the sequencing problem by developing and growing a…
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Taxonomy
TopicsNanofabrication and Lithography Techniques · Manufacturing Process and Optimization · Machine Learning in Materials Science
