Lower Limb Rehabilitation in Juvenile Idiopathic Arthritis using Serious Games
Fabrizia Corona, Alex De Vita, Giovanni Filocamo, Michaela Foa, Pier, Luca Lanzi, Amalia Lopopolo, Antonella Petaccia

TL;DR
This paper introduces a framework using serious games to enhance lower limb rehabilitation for children with Juvenile Idiopathic Arthritis, aiming to improve motivation and adherence to therapy through engaging video games.
Contribution
It presents a novel framework integrating therapeutic games with modules for customization, control, and analysis tailored for JIA rehabilitation in children.
Findings
Positive feedback from patients and therapists
Games increased engagement and motivation
Preliminary validation showed promising results
Abstract
Patients undergoing physical rehabilitation therapy must perform series of exercises regularly over a long period of time to improve, or at least not to worsen, their condition. Rehabilitation can easily become boring because of the tedious repetition of simple exercises, which can also cause mild pain and discomfort. As a consequence, patients often fail to follow their rehabilitation schedule with the required regularity, thus endangering their recovery. In the last decade, video games have become largely popular and the availability of advanced input controllers has made them a viable approach to make physical rehabilitation more entertaining while increasing patients motivation. In this paper, we present a framework integrating serious games for the lower-limb rehabilitation of children suffering from Juvenile Idiopathic Arthritis (JIA). The framework comprises games that implement…
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