Centralized and Decentralized Non-Cooperative Load-Balancing Games among Federated Cloudlets
Sourav Mondal, Goutam Das, and Elaine Wong

TL;DR
This paper introduces a novel game-theoretic framework for load balancing among federated cloudlets, employing both centralized and decentralized reinforcement learning approaches to optimize low-latency service delivery.
Contribution
It presents the first reinforcement learning-based distributed load balancing algorithm for federated cloudlets, along with a centralized incentive mechanism for Nash equilibrium computation.
Findings
Reinforcement learning algorithms effectively achieve load balancing in federated cloudlets.
The centralized mechanism ensures truthful private information revelation.
Simulations demonstrate convergence and impact of exploration-exploitation balance.
Abstract
Edge computing servers like cloudlets from different service providers compensate scarce computational, memory, and energy resources of mobile devices, are distributed across access networks. However, depending on the mobility pattern and dynamically varying computational requirements of associated mobile devices, cloudlets at different parts of the network become either overloaded or under-loaded. Hence, load balancing among neighboring cloudlets appears to be an essential research problem. Nonetheless, the existing load balancing frameworks are unsuitable for low-latency applications. Thus, in this paper, we propose an economic and non-cooperative load balancing game for low-latency applications among federated neighboring cloudlets from the same as well as different service providers and heterogeneous classes of job requests. Firstly, we propose a centralized incentive mechanism to…
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