TL;DR
This paper introduces a reinforcement learning-based method to efficiently sample rare events in non-equilibrium systems by adaptively constructing dynamics that make these events typical, enabling better analysis of low-probability phenomena.
Contribution
The paper presents a novel RL approach to adaptively generate dynamics that efficiently sample rare events, extending existing methods to various dynamical systems.
Findings
Successfully applied to random walk excursions with finite time horizon.
Effectively studied current statistics in particle hopping on a ring.
Proposed extensions to continuous-time and non-Markovian systems.
Abstract
Very often when studying non-equilibrium systems one is interested in analysing dynamical behaviour that occurs with very low probability, so called rare events. In practice, since rare events are by definition atypical, they are often difficult to access in a statistically significant way. What are required are strategies to "make rare events typical" so that they can be generated on demand. Here we present such a general approach to adaptively construct a dynamics that efficiently samples atypical events. We do so by exploiting the methods of reinforcement learning (RL), which refers to the set of machine learning techniques aimed at finding the optimal behaviour to maximise a reward associated with the dynamics. We consider the general perspective of dynamical trajectory ensembles, whereby rare events are described in terms of ensemble reweighting. By minimising the distance between…
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