Haptic Rendering of Thin, Deformable Objects with Spatially Varying Stiffness
Priyadarshini Kumari, Subhasis Chaudhuri

TL;DR
This paper introduces a novel physics-based haptic rendering method for thin, deformable objects with spatially varying stiffness, using Kirchhoff plate theory and area-preserving mapping for realistic tactile feedback.
Contribution
It presents a new approach combining Kirchhoff thin plate theory with Gall-Peters mapping to efficiently render complex deformable objects with varying stiffness.
Findings
Validated through user experiments showing realism
Efficient computation of deformation for complex surfaces
Applicable to haptic rendering of soft, inhomogeneous objects
Abstract
In the real world, we often come across soft objects having spatially varying stiffness, such as human palm or a wart on the skin. In this paper, we propose a novel approach to render thin, deformable objects having spatially varying stiffness (inhomogeneous material). We use the classical Kirchhoff thin plate theory to compute the deformation. In general, the physics-based rendering of an arbitrary 3D surface is complex and time-consuming. Therefore, we approximate the 3D surface locally by a 2D plane using an area-preserving mapping technique - Gall-Peters mapping. Once the deformation is computed by solving a fourth-order partial differential equation, we project the points back onto the original object for proper haptic rendering. The method was validated through user experiments and was found to be realistic.
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Taxonomy
TopicsAdvanced Vision and Imaging · Teleoperation and Haptic Systems · Tactile and Sensory Interactions
