ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
Jingwei Huang, Yichao Zhou, Leonidas Guibas

TL;DR
ManifoldPlus is a new scalable and robust method for converting complex, non-manifold triangle meshes into accurate, watertight manifold surfaces without relying on face normals, suitable for high-complexity models.
Contribution
It introduces a simple, projection-based optimization approach that accurately recovers watertight manifolds from triangle soups, handling zero-volume structures and scaling efficiently.
Findings
Successfully generates watertight meshes from diverse datasets.
Outperforms existing methods in robustness, efficiency, and accuracy.
Handles high-complexity models like city-scale meshes.
Abstract
We present ManifoldPlus, a method for robust and scalable conversion of triangle soups to watertight manifolds. While many algorithms in computer graphics require the input mesh to be a watertight manifold, in practice many meshes designed by artists are often for visualization purposes, and thus have non-manifold structures such as incorrect connectivity, ambiguous face orientation, double surfaces, open boundaries, self-intersections, etc. Existing methods suffer from problems in the inputs with face orientation and zero-volume structures. Additionally most methods do not scale to meshes of high complexity. In this paper, we propose a method that extracts exterior faces between occupied voxels and empty voxels, and uses a projection-based optimization method to accurately recover a watertight manifold that resembles the reference mesh. Compared to previous methods, our methodology is…
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Taxonomy
Topics3D Shape Modeling and Analysis · Advanced Numerical Analysis Techniques · Computer Graphics and Visualization Techniques
