Output sensitive algorithms for approximate incidences and their applications
Dror Aiger, Haim Kaplan, Micha Sharir

TL;DR
This paper introduces efficient output-sensitive algorithms for approximate incidences between points and geometric objects like lines, circles, planes, and spheres, which are crucial in computer vision and graphics applications.
Contribution
It presents novel output-sensitive approximation algorithms for computing approximate incidences between points and various geometric objects in 2D and 3D.
Findings
Algorithms are efficient and output-sensitive.
Applicable to points and lines, circles, planes, spheres.
Useful in computer vision and graphics applications.
Abstract
An -approximate incidence between a point and some geometric object (line, circle, plane, sphere) occurs when the point and the object lie at distance at most from each other. Given a set of points and a set of objects, computing the approximate incidences between them is a major step in many database and web-based applications in computer vision and graphics, including robust model fitting, approximate point pattern matching, and estimating the fundamental matrix in epipolar (stereo) geometry. In a typical approximate incidence problem of this sort, we are given a set of points in two or three dimensions, a set of objects (lines, circles, planes, spheres), and an error parameter , and our goal is to report all pairs that lie at distance at most from one another. We present efficient output-sensitive…
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