Efficient Load-Balancing through Distributed Token Dropping
Sebastian Brandt, Barbara Keller, Joel Rybicki, Jukka Suomela, and Jara Uitto

TL;DR
This paper introduces the token dropping game as a new graph problem and leverages it to develop more efficient distributed algorithms for stable orientations and semi-matchings, improving previous round complexity bounds.
Contribution
It defines the token dropping game and applies it to design faster distributed algorithms for stable orientations and semi-matchings, reducing round complexity from prior work.
Findings
Improved distributed algorithm for stable orientations to O(Δ^4) rounds.
Proved a lower bound of Ω(Δ) rounds for the problem.
Introduced the token dropping game as a novel tool for distributed graph algorithms.
Abstract
We introduce a new graph problem, the token dropping game, and we show how to solve it efficiently in a distributed setting. We use the token dropping game as a tool to design an efficient distributed algorithm for stable orientations and more generally for locally optimal semi-matchings. The prior work by Czygrinow et al. (DISC 2012) finds a stable orientation in rounds in graphs of maximum degree , while we improve it to and also prove a lower bound of .
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