Scheduling for Mobile Edge Computing with Random User Arrivals: An Approximate MDP and Reinforcement Learning Approach
Shanfeng Huang, Bojie Lv, Rui Wang, and Kaibin Huang

TL;DR
This paper develops a novel scheduling framework for mobile edge computing systems with random user arrivals, using an approximate Markov decision process and reinforcement learning to optimize task offloading, transmission, and power allocation.
Contribution
It introduces the first approach to optimize transmission and computation in MEC with random arrivals over an infinite horizon, employing a low-complexity approximate MDP and reinforcement learning.
Findings
Sub-optimal policy significantly outperforms benchmarks.
Analytical bounds established for policy performance.
Efficient online learning algorithm adapts to unknown arrival statistics.
Abstract
In this paper, we investigate the scheduling design of a mobile edge computing (MEC) system, where active mobile devices with computation tasks randomly appear in a cell. Every task can be computed at either the mobile device or the MEC server. We jointly optimize the task offloading decision, uplink transmission device selection and power allocation by formulating the problem as an infinite-horizon Markov decision process (MDP). Compared with most of the existing literature, this is the first attempt to address the transmission and computation optimization with the random device arrivals in an infinite time horizon to our best knowledge. Due to the uncertainty in the device number and location, the conventional approximate MDP approaches addressing the curse of dimensionality cannot be applied. An alternative and suitable low-complexity solution framework is proposed in this work. We…
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Taxonomy
TopicsIoT and Edge/Fog Computing · Age of Information Optimization · IoT Networks and Protocols
