Eigenrays in 3D heterogeneous anisotropic media: Part III -- Kinematics, Finite-element implementation
Zvi Koren, Igor Ravve

TL;DR
This paper develops a finite-element numerical method for ray tracing in complex 3D anisotropic media, enabling accurate computation of stationary ray paths including caustics, based on the theory from Part I.
Contribution
It introduces a finite-element approach using Hermite interpolation for solving the nonlinear kinematic ray tracing equations in anisotropic media, advancing numerical accuracy and efficiency.
Findings
Demonstrates the method's accuracy on canonical examples
Shows improved handling of caustics in ray paths
Validates the approach's efficiency and robustness
Abstract
Following the theory presented in Part I, where we derived the Euler-Lagrange, nonlinear, second-order kinematic ray tracing equation for smooth heterogeneous general anisotropic media, this part is devoted for its numerical finite-element solution. For a given initial-guess trajectory between two fixed endpoints, discretized with a set of nodes, we update the location and direction of the ray trajectories at the nodes, to obtain the nearest stationary ray path. Starting with the Euler-Lagrange equation derived in Part I, we apply the weak formulation and the Galerkin method to reduce this second-order, ordinary differential equation into a nonlinear, local, first-order, weighted residual algebraic equation set. The solution is based on a finite element approach with the Hermite polynomial interpolation, for computing the ray characteristics between the nodes. The Hermite interpolation…
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Taxonomy
TopicsAdvanced Numerical Analysis Techniques · Advanced Numerical Methods in Computational Mathematics · Numerical methods in engineering
