Bounded-Rational Pursuit-Evasion Games
Yue Guan, Dipankar Maity, Christopher M. Kroninger, Panagiotis, Tsiotras

TL;DR
This paper introduces a bounded rationality framework for stochastic pursuit-evasion games, enabling analysis and strategy computation with limited computational resources, demonstrated through a vehicle game in a wind field.
Contribution
It develops a novel approach combining bounded rationality with stochastic game analysis, using finite-state MDPs and cognitive hierarchy theory for efficient solution computation.
Findings
Bounded rational agents can effectively play pursuit-evasion games in stochastic environments.
The framework allows online inference of opponents' rationality levels.
The approach reduces computational complexity compared to traditional Nash equilibrium solutions.
Abstract
We present a framework that incorporates the idea of bounded rationality into dynamic stochastic pursuit-evasion games. The solution of a stochastic game is characterized, in general, by its (Nash) equilibria in feedback form. However, computing these Nash equilibrium strategies may require extensive computational resources. In this paper, the agents are modeled as bounded rational entities having limited computational resources. We illustrate the framework by applying it to a pursuit-evasion game between two vehicles in a stochastic wind field, where both the pursuer and the evader are bounded rational. We show how such a game may be analyzed by properly casting it as an iterative sequence of finite-state Markov Decision Processes (MDPs). Leveraging tools and algorithms from cognitive hierarchy theory ("level- thinking") we compute the solution of the ensuing discrete game, while…
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Taxonomy
TopicsGuidance and Control Systems · Military Defense Systems Analysis · Game Theory and Applications
