RIDE: Rewarding Impact-Driven Exploration for Procedurally-Generated Environments
Roberta Raileanu, Tim Rockt\"aschel

TL;DR
This paper introduces RIDE, a novel intrinsic reward method that enhances exploration in procedurally-generated environments by encouraging impactful state changes, leading to improved sample efficiency over existing methods.
Contribution
RIDE proposes a new intrinsic reward that promotes impactful actions, addressing exploration challenges in procedurally-generated environments, and demonstrates superior sample efficiency in complex tasks.
Findings
RIDE outperforms existing exploration methods in MiniGrid environments.
The intrinsic reward remains stable during training, unlike previous approaches.
Agents are rewarded more for controllable object interactions.
Abstract
Exploration in sparse reward environments remains one of the key challenges of model-free reinforcement learning. Instead of solely relying on extrinsic rewards provided by the environment, many state-of-the-art methods use intrinsic rewards to encourage exploration. However, we show that existing methods fall short in procedurally-generated environments where an agent is unlikely to visit a state more than once. We propose a novel type of intrinsic reward which encourages the agent to take actions that lead to significant changes in its learned state representation. We evaluate our method on multiple challenging procedurally-generated tasks in MiniGrid, as well as on tasks with high-dimensional observations used in prior work. Our experiments demonstrate that this approach is more sample efficient than existing exploration methods, particularly for procedurally-generated MiniGrid…
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Code & Models
Videos
Tim & Heinrich — Democraticizing Reinforcement Learning Research· youtube
Taxonomy
TopicsReinforcement Learning in Robotics · Advanced Bandit Algorithms Research · Smart Grid Energy Management
