Non-Euclidean Virtual Reality III: Nil
R\'emi Coulon, Elisabetta A. Matsumoto, Henry Segerman, Steve Trettel

TL;DR
This paper presents a real-time rendering method for Nil geometry in virtual reality, illustrating unique geometric phenomena through an interactive simulation accessible online.
Contribution
It introduces a novel rendering technique for Nil geometry in VR and provides an accessible platform to explore its geometric properties.
Findings
Real-time rendering of Nil geometry achieved
Demonstrates interesting geometric phenomena in Nil space
Provides an interactive online simulation
Abstract
We describe a method of rendering real-time scenes in Nil geometry, and use this to give an expository account of some interesting geometric phenomena. You can play around with the simulation at www.3-dimensional.space/nil.html.
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Computer Graphics and Visualization Techniques · 3D Modeling in Geospatial Applications
