Computing Curved Area Labels in Near-Real Time
Filip Krumpe, Thomas Mendel

TL;DR
This paper introduces a fast, efficient method for computing curved area labels in digital maps by using a pruned skeleton of the polygon to evaluate label positions more broadly and accurately.
Contribution
It presents a novel approach that broadens the search space and improves efficiency by utilizing a pruned polygon skeleton for label placement.
Findings
More efficient label placement computation.
Broader search space leads to better label positions.
Improved accuracy over previous algorithms.
Abstract
In the Area Labeling Problem one is after placing the label of a geographic area. Given the outer boundary of the area and an optional set of holes. The goal is to find a label position such that the label spans the area and is conform to its shape. The most recent research in this field from Barrault in 2001 proposes an algorithm to compute label placements based on curved support lines. His solution has some drawbacks as he is evaluating many very similar solutions. Furthermore he needs to restrict the search space due to performance issues and therefore might miss interesting solutions. We propose a solution that evaluates the search space more broadly and much more efficient. To achieve this we compute a skeleton of the polygon. The skeleton is pruned such that edges close to the boundary polygon are removed. In the so pruned skeleton we choose a set of candidate paths to be…
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Robotic Path Planning Algorithms · Data Management and Algorithms
