Deep Reinforcement Learning for Active Human Pose Estimation
Erik G\"artner, Aleksis Pirinen, Cristian Sminchisescu

TL;DR
This paper introduces Pose-DRL, a deep reinforcement learning framework that actively selects viewpoints in space and time to improve 3D human pose estimation accuracy, outperforming traditional multi-view methods.
Contribution
It presents a novel active pose estimation architecture using deep reinforcement learning to select optimal viewpoints, including automatic stopping and transition strategies.
Findings
Significantly improves pose estimation accuracy over multi-view baselines.
Effective in complex scenes with multiple people.
Learns to select informative views in both spatial and temporal domains.
Abstract
Most 3d human pose estimation methods assume that input -- be it images of a scene collected from one or several viewpoints, or from a video -- is given. Consequently, they focus on estimates leveraging prior knowledge and measurement by fusing information spatially and/or temporally, whenever available. In this paper we address the problem of an active observer with freedom to move and explore the scene spatially -- in `time-freeze' mode -- and/or temporally, by selecting informative viewpoints that improve its estimation accuracy. Towards this end, we introduce Pose-DRL, a fully trainable deep reinforcement learning-based active pose estimation architecture which learns to select appropriate views, in space and time, to feed an underlying monocular pose estimator. We evaluate our model using single- and multi-target estimators with strong result in both settings. Our system further…
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Taxonomy
TopicsHuman Pose and Action Recognition · Advanced Vision and Imaging · Video Surveillance and Tracking Methods
