Inverse Rendering Techniques for Physically Grounded Image Editing
Kevin Karsch

TL;DR
This paper discusses inverse rendering algorithms that estimate scene properties from single images, enabling realistic and physically grounded image editing for applications in robotics and computer graphics.
Contribution
It introduces novel inverse rendering techniques that accurately infer scene geometry, materials, and lighting from a single image, facilitating advanced image editing.
Findings
Algorithms successfully estimate scene properties from single images
Enables rapid, realistic image editing operations
Applications in robotics and computer graphics
Abstract
From a single picture of a scene, people can typically grasp the spatial layout immediately and even make good guesses at materials properties and where light is coming from to illuminate the scene. For example, we can reliably tell which objects occlude others, what an object is made of and its rough shape, regions that are illuminated or in shadow, and so on. It is interesting how little is known about our ability to make these determinations; as such, we are still not able to robustly "teach" computers to make the same high-level observations as people. This document presents algorithms for understanding intrinsic scene properties from single images. The goal of these inverse rendering techniques is to estimate the configurations of scene elements (geometry, materials, luminaires, camera parameters, etc) using only information visible in an image. Such algorithms have applications in…
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Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · Advanced Image and Video Retrieval Techniques
