Game Theory based Joint Task Offloading and Resources Allocation Algorithm for Mobile Edge Computing
Jianen Yan, Ning Li, Zhaoxin Zhang, Alex X. Liu, Jose Fernan Martinez,, Xin Yuan

TL;DR
This paper introduces a game theory-based algorithm for joint task offloading and resource allocation in mobile edge computing, effectively reducing energy consumption and latency while managing inter-cell interference.
Contribution
It proposes a novel game-theoretic approach that jointly optimizes task offloading, CPU capacity, and power control, with proven convergence and efficiency in MEC systems.
Findings
The algorithm reduces energy consumption and latency.
It guarantees the existence of a Nash equilibrium.
Simulation results confirm improved MEC performance.
Abstract
Mobile edge computing (MEC) has emerged for reducing energy consumption and latency by allowing mobile users to offload computationally intensive tasks to the MEC server. Due to the spectrum reuse in small cell network, the inter-cell interference has a great effect on MEC performances. In this paper, for reducing the energy consumption and latency of MEC, we propose a game theory based approach to join task offloading decision and resources allocation together in the MEC system. In this algorithm, the offloading decision, the CPU capacity adjustment, the transmission power control, and the network interference management of mobile users are regarded as a game. In this game, based on the best response strategy, each mobile user makes their own utility maximum rather than the utility of the whole system. We prove that this game is an exact potential game and the Nash equilibrium (NE) of…
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Taxonomy
TopicsIoT and Edge/Fog Computing · Opportunistic and Delay-Tolerant Networks · Cloud Computing and Resource Management
