Learning to Reach Goals via Iterated Supervised Learning
Dibya Ghosh, Abhishek Gupta, Ashwin Reddy, Justin Fu, Coline Devin,, Benjamin Eysenbach, Sergey Levine

TL;DR
This paper introduces an iterative supervised learning algorithm enabling agents to learn goal-reaching behaviors from scratch without expert demonstrations, improving robustness and performance in sparse reward environments.
Contribution
It proposes a novel RL method that relabels and imitates its own trajectories, eliminating the need for demonstrations or value functions, with theoretical performance guarantees.
Findings
Improved goal-reaching performance over existing RL algorithms
Enhanced robustness in benchmark tasks
Theoretical bounds on policy performance
Abstract
Current reinforcement learning (RL) algorithms can be brittle and difficult to use, especially when learning goal-reaching behaviors from sparse rewards. Although supervised imitation learning provides a simple and stable alternative, it requires access to demonstrations from a human supervisor. In this paper, we study RL algorithms that use imitation learning to acquire goal reaching policies from scratch, without the need for expert demonstrations or a value function. In lieu of demonstrations, we leverage the property that any trajectory is a successful demonstration for reaching the final state in that same trajectory. We propose a simple algorithm in which an agent continually relabels and imitates the trajectories it generates to progressively learn goal-reaching behaviors from scratch. Each iteration, the agent collects new trajectories using the latest policy, and maximizes the…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
Taxonomy
TopicsReinforcement Learning in Robotics · Robot Manipulation and Learning · Mobile Crowdsensing and Crowdsourcing
