TL;DR
VIBE introduces an adversarial learning framework that leverages large-scale motion capture data and in-the-wild 2D keypoints to produce accurate, natural, and kinematically plausible 3D human motion sequences from videos.
Contribution
It presents a novel adversarial training approach for video-based 3D human pose and shape estimation without requiring ground-truth 3D motion data in the wild.
Findings
Achieves state-of-the-art performance on challenging datasets.
Produces natural and kinematically plausible motion sequences.
Effectively leverages large-scale mocap data with unpaired 2D keypoints.
Abstract
Human motion is fundamental to understanding behavior. Despite progress on single-image 3D pose and shape estimation, existing video-based state-of-the-art methods fail to produce accurate and natural motion sequences due to a lack of ground-truth 3D motion data for training. To address this problem, we propose Video Inference for Body Pose and Shape Estimation (VIBE), which makes use of an existing large-scale motion capture dataset (AMASS) together with unpaired, in-the-wild, 2D keypoint annotations. Our key novelty is an adversarial learning framework that leverages AMASS to discriminate between real human motions and those produced by our temporal pose and shape regression networks. We define a temporal network architecture and show that adversarial training, at the sequence level, produces kinematically plausible motion sequences without in-the-wild ground-truth 3D labels. We…
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Code & Models
Videos
VIBE: Video Inference for Human Body Pose and Shape Estimation· youtube
Taxonomy
Methods*Communicated@Fast*How Do I Communicate to Expedia? · 1x1 Convolution · Average Pooling · Batch Normalization · Residual Connection · Dogecoin Customer Service Number +1-833-534-1729 · Gated Recurrent Unit · Max Pooling · Global Average Pooling · Bottleneck Residual Block
