Interactive 3D fluid simulation: steering the simulation in progress using Lattice Boltzmann Method
Mengchen Wang, Nicolas Ferey, Patrick Bourdot, Frederic Magoules

TL;DR
This paper presents an interactive fluid simulation system using the Lattice Boltzmann Method, enabling real-time control and parameter adjustment during simulation for applications like serious games.
Contribution
It introduces a novel architecture for steering ongoing fluid simulations in real-time using Lattice Boltzmann, highlighting its advantages for interactivity and parameter flexibility.
Findings
Real-time parameter modification is feasible during simulation.
Lattice Boltzmann enables fully parallel, interactive fluid simulation.
Application demonstrated on water dam phenomena.
Abstract
This paper describes a work in progress about software and hardware architecture to steer and control an ongoing fluid simulation in a context of a serious game application. We propose to use the Lattice Boltzmann Method as the simulation approach considering that it can provide fully parallel algorithms to reach interactive time and because it is easier to change parameters while the simulation is in progress remaining physically relevant than more classical simulation approaches. We describe which parameters we can modify and how we solve technical issues of interactive steering and we finally show an application of our interactive fluid simulation approach of water dam phenomena.
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Taxonomy
TopicsLattice Boltzmann Simulation Studies · Computer Graphics and Visualization Techniques · Music Technology and Sound Studies
