TL;DR
This paper introduces a method for planning 6-DOF grasps in cluttered environments from partial observations, significantly improving success rates and enabling complex object retrieval sequences in real-world robotic manipulation.
Contribution
It presents a novel approach that enables 6-DOF grasp planning for any object in clutter, surpassing existing top-down methods and incorporating learned collision checking for effective manipulation sequences.
Findings
Achieved 80.3% grasp success rate, outperforming baselines by 17.6%.
Successfully cleared 9 cluttered scenes with 23 objects and 51 picks.
Demonstrated effective grasp sequencing for inaccessible objects.
Abstract
Grasping in cluttered environments is a fundamental but challenging robotic skill. It requires both reasoning about unseen object parts and potential collisions with the manipulator. Most existing data-driven approaches avoid this problem by limiting themselves to top-down planar grasps which is insufficient for many real-world scenarios and greatly limits possible grasps. We present a method that plans 6-DOF grasps for any desired object in a cluttered scene from partial point cloud observations. Our method achieves a grasp success of 80.3%, outperforming baseline approaches by 17.6% and clearing 9 cluttered table scenes (which contain 23 unknown objects and 51 picks in total) on a real robotic platform. By using our learned collision checking module, we can even reason about effective grasp sequences to retrieve objects that are not immediately accessible. Supplementary video can be…
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