Anchoring Theory in Sequential Stackelberg Games
Jan Karwowski, Jacek Ma\'ndziuk, Adam \.Zychowski

TL;DR
This paper introduces a new model of bounded rationality called Anchoring Theory in sequential Stackelberg games, and demonstrates its implementation and evaluation across different solution methods, highlighting scalability and flexibility advantages.
Contribution
It formulates Anchoring Theory for sequential Stackelberg games and integrates it into multiple solution approaches, including MILP and non-MILP methods, with extensive experimental validation.
Findings
Non-MILP methods scale better than MILP solutions.
Non-MILP approaches provide near-optimal solutions more efficiently.
Flexible BR formulations can be incorporated into non-MILP methods.
Abstract
An underlying assumption of Stackelberg Games (SGs) is perfect rationality of the players. However, in real-life situations (which are often modeled by SGs) the followers (terrorists, thieves, poachers or smugglers) -- as humans in general -- may act not in a perfectly rational way, as their decisions may be affected by biases of various kinds which bound rationality of their decisions. One of the popular models of bounded rationality (BR) is Anchoring Theory (AT) which claims that humans have a tendency to flatten probabilities of available options, i.e. they perceive a distribution of these probabilities as being closer to the uniform distribution than it really is. This paper proposes an efficient formulation of AT in sequential extensive-form SGs (named ATSG), suitable for Mixed-Integer Linear Program (MILP) solution methods. ATSG is implemented in three MILP/LP-based…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsDecision-Making and Behavioral Economics · Transportation Planning and Optimization · Game Theory and Applications
