TL;DR
This paper introduces a new adversarial attack method called boundary projection (BP) that efficiently finds low-distortion adversarial examples by quickly reaching the classification boundary and optimizing on it, balancing speed and effectiveness.
Contribution
The paper proposes the boundary projection (BP) attack, a novel method that improves the speed-distortion trade-off in generating adversarial examples by leveraging the manifold structure of the classification boundary.
Findings
BP significantly outperforms existing attacks in speed and distortion.
The method effectively balances attack speed with low perturbation levels.
Experimental results demonstrate improved attack success rates.
Abstract
Adversarial examples of deep neural networks are receiving ever increasing attention because they help in understanding and reducing the sensitivity to their input. This is natural given the increasing applications of deep neural networks in our everyday lives. When white-box attacks are almost always successful, it is typically only the distortion of the perturbations that matters in their evaluation. In this work, we argue that speed is important as well, especially when considering that fast attacks are required by adversarial training. Given more time, iterative methods can always find better solutions. We investigate this speed-distortion trade-off in some depth and introduce a new attack called boundary projection (BP) that improves upon existing methods by a large margin. Our key idea is that the classification boundary is a manifold in the image space: we therefore quickly…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
