Accelerating Surface Tension Calculation in SPH via Particle Classification & Monte Carlo Integration
Fernando Zorrilla, Johannes Sappl, Wolfgang Rauch, Matthias, Harders

TL;DR
This paper introduces a novel method for efficiently calculating surface tension forces in SPH simulations by classifying particles and using Monte Carlo integration to estimate local normals and curvatures, resulting in faster and stable computations.
Contribution
The proposed approach distinguishes surface from non-surface particles and employs Monte Carlo integration, improving speed and stability over previous methods in SPH surface tension calculations.
Findings
Reduces computation time per time step
Maintains stability and avoids artifacts
Applicable to both 2D and 3D simulations
Abstract
Surface tension has a strong influence on the shape of fluid interfaces. We propose a method to calculate the corresponding forces efficiently. In contrast to several previous approaches, we discriminate to this end between surface and non-surface SPH particles. Our method effectively smooths the fluid interface, minimizing its curvature. We make use of an approach inspired by Monte Carlo integration to estimate local normals as well as curvatures, based on which the force can be calculated. The technique is applicable, but not limited to 2D and 3D simulations, and can be coupled with any common SPH formulation. It outperforms prior approaches with regard to total computation time per time step, while being stable and avoiding artifacts.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsFluid Dynamics Simulations and Interactions · Surface Modification and Superhydrophobicity · Modular Robots and Swarm Intelligence
