A SVBRDF Modeling Pipeline using Pixel Clustering
Bo Li, Jie Feng, Bingfeng Zhou

TL;DR
This paper introduces a mobile phone-based pipeline for modeling spatially varying BRDFs of planar materials using minimal images, employing pixel clustering and optimization for high-quality results.
Contribution
It presents a lightweight, easy-to-use method for svBRDF modeling that requires only two photos and achieves high-quality texture synthesis.
Findings
Requires only two photos for data acquisition
Produces high-quality svBRDF parameters, normal, and tangent maps
Lightweight and easy-to-use pipeline
Abstract
We present a pipeline for modeling spatially varying BRDFs (svBRDFs) of planar materials which only requires a mobile phone for data acquisition. With a minimum of two photos under the ambient and point light source, our pipeline produces svBRDF parameters, a normal map and a tangent map for the material sample. The BRDF fitting is achieved via a pixel clustering strategy and an optimization based scheme. Our method is light-weight, easy-to-use and capable of producing high-quality BRDF textures.
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · 3D Shape Modeling and Analysis
