Efficient method for parallel computation of geodesic transformation on CPU
Danijel \v{Z}laus, Domen Mongus

TL;DR
This paper presents a CPU-based method for fast geodesic morphological operations that leverages multicore and SIMD processing, achieving real-time performance and outperforming GPU and existing streaming methods.
Contribution
The paper introduces a novel CPU implementation for geodesic morphological operations that significantly improves speed and efficiency over prior methods, enabling real-time processing of large images.
Findings
Up to 100 times faster computation of geodesic operators.
Real-time processing at over 30 FPS for large filter chains.
Outperforms GPGPU and existing streaming methods in efficiency.
Abstract
This paper introduces a fast Central Processing Unit (CPU) implementation of geodesic morphological operations using stream processing. In contrast to the current state-of-the-art, that focuses on achieving insensitivity to the filter sizes with efficient data structures, the proposed approach achieves efficient computation of long chains of elementary filters using multicore and Single Instruction Multiple Data (SIMD) processing. In comparison to the related methods, up to times faster computation of common geodesic operators is achieved in this way, allowing for real-time processing (with over FPS) of up to filters long chains, applied on images. In addition, the proposed approach outperformed GPGPU, and proved to be more efficient than the comparable streaming method for the computation of morphological erosions and dilations with…
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