Recovering Facial Reflectance and Geometry from Multi-view Images
Guoxian Song, Jianmin Zheng, Jianfei Cai, Tat-Jen Cham

TL;DR
This paper introduces a lightweight, multi-view system that accurately recovers facial geometry and both diffuse and specular reflectance maps from just two video streams, enabling photorealistic face rendering.
Contribution
It presents a novel multi-view, model-based optimization approach combining 3DMM and Blinn-Phong models for high-fidelity facial reflectance and geometry recovery from minimal setup.
Findings
Successfully recovers detailed diffuse and specular reflectance maps
Achieves high-fidelity facial geometry reconstruction
Enables photorealistic rendering under new viewpoints and lighting
Abstract
While the problem of estimating shapes and diffuse reflectances of human faces from images has been extensively studied, there is relatively less work done on recovering the specular albedo. This paper presents a lightweight solution for inferring photorealistic facial reflectance and geometry. Our system processes video streams from two views of a subject, and outputs two reflectance maps for diffuse and specular albedos, as well as a vector map of surface normals. A model-based optimization approach is used, consisting of the three stages of multi-view face model fitting, facial reflectance inference and facial geometry refinement. Our approach is based on a novel formulation built upon the 3D morphable model (3DMM) for representing 3D textured faces in conjunction with the Blinn-Phong reflection model. It has the advantage of requiring only a simple setup with two video streams, and…
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Taxonomy
Topics3D Shape Modeling and Analysis · Face recognition and analysis · Color Science and Applications
