Multi-Agent Game Abstraction via Graph Attention Neural Network
Yong Liu, Weixun Wang, Yujing Hu, Jianye Hao, Xingguo Chen, Yang Gao

TL;DR
This paper introduces G2ANet, a graph attention neural network that models local interactions in large-scale multi-agent systems, simplifying policy learning and improving performance.
Contribution
It proposes a novel two-stage attention mechanism for game abstraction and integrates it into multi-agent reinforcement learning algorithms.
Findings
Improved asymptotic performance over state-of-the-art methods
Effective simplification of the learning process in large-scale systems
Successful application in Traffic Junction and Predator-Prey environments
Abstract
In large-scale multi-agent systems, the large number of agents and complex game relationship cause great difficulty for policy learning. Therefore, simplifying the learning process is an important research issue. In many multi-agent systems, the interactions between agents often happen locally, which means that agents neither need to coordinate with all other agents nor need to coordinate with others all the time. Traditional methods attempt to use pre-defined rules to capture the interaction relationship between agents. However, the methods cannot be directly used in a large-scale environment due to the difficulty of transforming the complex interactions between agents into rules. In this paper, we model the relationship between agents by a complete graph and propose a novel game abstraction mechanism based on two-stage attention network (G2ANet), which can indicate whether there is an…
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Taxonomy
TopicsReinforcement Learning in Robotics · Multimodal Machine Learning Applications · Advanced Graph Neural Networks
