An Iterative Security Game for Computing Robust and Adaptive Network Flows
Supriyo Ghosh, Patrick Jaillet

TL;DR
This paper introduces an iterative game-based model for securing network flows against adversarial attacks, focusing on robustness and adaptiveness in uncertain environments, with practical heuristics and extensive empirical validation.
Contribution
It proposes a novel iterative two-player game framework for robust network flow optimization under attack, including heuristic solutions and real-world data testing.
Findings
Robust flow solutions increase network throughput significantly.
The approach reduces expected flow loss compared to benchmarks.
Heuristics enable scalable solutions for large urban networks.
Abstract
The recent advancement in real-world critical infrastructure networks has led to an exponential growth in the use of automated devices which in turn has created new security challenges. In this paper, we study the robust and adaptive maximum flow problem in an uncertain environment where the network parameters (e.g., capacities) are known and deterministic, but the network structure (e.g., edges) is vulnerable to adversarial attacks or failures. We propose a robust and sustainable network flow model to effectively and proactively counter plausible attacking behaviors of an adversary operating under a budget constraint. Specifically, we introduce a novel scenario generation approach based on an iterative two-player game between a defender and an adversary. We assume that the adversary always takes a best myopic response (out of some feasible attacks) against the current flow scenario…
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